Vogler frequently writes about the intersection of high class design and low brow culture. He is a contributor to the AIGA Journal and a board member of ACM’s Computers in Entertainment. Below is a selection of popular books containing his essays and work.
Thinking About The Audience The first roadmap to teaching "digital" design. A resourceful mix of hands-on advice, philosophical thought and personal experience.
How
Low Can You Go? What does it mean to be a designer in today’s over branded consumer culture? Vogler presents his top 25 examples of design irresponsibility.
All I Need To Know About Design I Learned From Sherwood Schwartz The prolific television sitcom visionary who created The Brady Bunch may have influenced pop culture forever. Originally published in The AIGA Journal.
Design Dialogues: Steven
Heller interviews David Vogler A survey of the philosophies of twenty artists, designers and producers on the nature of visual communication.
The
Birth of an Idea Entrepreneurship is not simply a designer's ticket to liberation — it can also be a labyrinth of clerical tasks and manufacturing nightmares.
Don't Ask, Don't Tell: Repressed Sexuality in 20th Century Advertising The secrets of sex as a tool in advertising and graphic design are unveiled in this humorous exploration of the erotic in the mass media.
The
Danger of the Desktop When the masses are empowered with the ability to create and broadcast their own home-brewed content, is that really a good thing?
Publications that reference Vogler's digital and traditional work.
Becoming a Digital Designer: A Guide to Web, Video & Game Design A complete guide to the evolving digital design disciplines. Interviews with David Vogler and 45 leading digital designers.
Graphic
Design Time Line: A Century of Design Milestones Records the milestones of graphic design,
from its beginnings as a viable art to its
present-day accomplishments. Includes
Vogler's early site launches.
The Cult of Mac Apple has inspired a dedicated following of creative technophiles creating hardware mods. Includes Vogler's infamous super-upgraded Color Classic.
Bamboozled
at the Revolution Chronicles one of the great business follies
of the twentieth century: big media’s bungled
attempt to understand and control the Internet.
Design
Literacy: Understanding Graphic Design This
edition examines the
reasons and history behind various objects of design.
Includes Vogler's digital toys for Disney.
The
Digital Designer: The Graphic Artist's Guide to the
New Media Includes interview with Vogler on early web
and interactive projects for Nickelodeon Online and The Walt Disney Company.
That's
Entertainment! Hardcover with rich color photos
of the past two decades of award-winning design for
entertainment. Vogler's Nickelodeon work featured through
out.
Playing
the Future Doug Rushkoff's classic look at late 90's techno-savvy youth. Notes Vogler's early work in the context of "screenagers" in emergent digital culture.
Designing
for Children What criteria should be followed in creating products for kids without compromising on quality? Vogler's Nickelodeon work discussed.